QVector3D.distanceToPlane

Undocumented in source.
  1. float distanceToPlane(const(QVector3D) plane, const(QVector3D) normal)
    struct QVector3D
    const
    float
    distanceToPlane
    (
    ref const(QVector3D) plane
    ,
    ref const(QVector3D) normal
    )
  2. float distanceToPlane(const(QVector3D) plane1, const(QVector3D) plane2, const(QVector3D) plane3)

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