QVector3D.distanceToPlane

Undocumented in source.
  1. float distanceToPlane(const(QVector3D) plane, const(QVector3D) normal)
  2. float distanceToPlane(const(QVector3D) plane1, const(QVector3D) plane2, const(QVector3D) plane3)
    struct QVector3D
    const
    float
    distanceToPlane
    (
    ref const(QVector3D) plane1
    ,
    ref const(QVector3D) plane2
    ,
    ref const(QVector3D) plane3
    )

Meta